/* Refer to the README.md in the example's root folder for more information on usage */

#pragma once


#include "ofMain.h"
#include "threadedObject.h" // include our ThreadedObject class.


class ofApp: public ofBaseApp
{
public:

	void setup();
	void update();
	void draw();

	void keyPressed  (int key);
	void keyReleased(int key);
	void mouseMoved(int x, int y );
	void mouseDragged(int x, int y, int button);
	void mousePressed(int x, int y, int button);
	void mouseReleased(int x, int y, int button);
	void mouseEntered(int x, int y);
	void mouseExited(int x, int y);
	void windowResized(int w, int h);
	void dragEvent(ofDragInfo dragInfo);
	void gotMessage(ofMessage msg);

	// Our threaded object.
	ThreadedObject threadedObject;
	bool doLock;

};
